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Ashley Cousen

A Games Design Portfolio

ABOUT ME

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I'm a Graduate games development student who enjoys gaming in all of its forms. I focus on Games design although I enjoy other aspects in the industry that my university experience has given me experience in. Although, digital games and roleplaying games are the ones I have the most experience with and love for.

 

My love of Dungeons and Dragons has also brought me into getting more involved in physical games both tabletop and roleplaying, enjoying them while finding flaws within them. The mistakes I've found and made while both playing and designing for my own campaigns within these games have helped to guide my experience when designing for my own projects.

Throughout my education I have had many experiences in developing projects both in teams and on my own, ranging from an AR project made for an external client, developing 2 narrative-based games with different gameplay mechanics, to my final major project that was developed as part of a 5 person team.

 

In these projects, I have had experience building narratives, environments, coding, and the design process from start to finish. On this site, you will be able to see the various projects that I have worked on for University, and in the future projects that I have had a hand in developing.

PROJECTS

Projects worked on in the past
Talbruk's Justice

A 3D narrative-focused game in a

Sci-Fi setting.

Waterdeep Level

A level designed around the fictional city of Waterdeep.

The Deep Below

A 2D Top down game made for the UKIE Student Game Jam 2018.

Dissertation Test Game

A 2D Rogue-Like game designed and created for dissertation testing.

Antebellum

Final year group project with a specialty in level design & QA.

Survivor Logs: Station Fen

A continuation for Talbruks justice made during the final year of University.

QUICK ID

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